lbcl10549920
Great Conchflies in Silksong: A Double Date With Two Burrowing Bugs

https://dealnesthq.com

Some bosses announce themselves with operatic fury. The Great Conchflies announce themselves with the subtlety of two drills that have swallowed a kazoo factory and decided to redecorate the Blasted Steps. In Hollow Knight: Silksong, this pair waits near the main area of that windy biome, and in 2026 the encounter still has a reputation for being scarier on paper than in practice. The player does not need to out-chaos chaos. Treat the fight like a game of whack-a-mole played inside a sandstorm, and the twin bugs become far less terrifying. 🐚 Finding the Great Conchflies Without Becoming Sandpaper The road to the lair is not a casual stroll. The player needs three specific movement abilities before the trip: Cling Grip , Drifter's Cloak , and Swift Step . Those three gifts allow dashing, gliding, wall grabbing, and wall climbing, which are all required to explore the Blasted Steps properly and to reach the double boss without turning into a very aerodynamic smear. The entrance sits on the left exit of Shellwood, and Cling Grip is needed to unlock it. Once sandworms and an absurdly strong wind greet the player, the correct biome has been found. From there, the route is a chain of platforms, dangerous enemies, and one or two moments of quiet backtracking. The Blasted Steps are not a major story zone, so a little detour is expected. At the fork where the path can go down or up, the player should choose up. Two enemies wait above, and the bell-wielding one can be annoying enough to deserve priority. After that, the wind becomes a helpful glide toward the right. Four enemies patrol the path; they can be ignored or defeated, depending on the player's patience and appetite for unnecessary risk. The next area follows to the right, where Shakra sells a map. Buying it is highly recommended before returning to the main route. Back at the climb, the rightmost wall leads to high platforms and more enemies. The spider enemies on these platforms are devilish, and touching them is a bad idea with long-term consequences. Once the player drops to the ground again, following left leads to the Great Conchflies' lair. Entering it starts the boss fight. 🐛 The Fight: One Phase, Two Moves, Zero Need For Panic The Great Conchflies do not get a second phase; they get a second bug. Their shared health bar is a bureaucratic loophole: two signatures on one form. The pair has only one phase and two moves, and neither bug actually targets the player while attacking. That sounds strange, and it is, but it also means the fight is less a duel and more a pair of malfunctioning compasses arguing over north. Calm observation beats frantic ****** on-mashing. Move What It Looks Like Best Response Burrow burst Dust appears before a Conchfly bursts in or out of the floor and walls. The player should note the dust direction, stand at the edge of the incoming path, and strike when the bug gets stuc
3 日 以前
2

暂无回复

这篇帖子暂时没有回复。你可以点击帖子左下方的 图标回复 lbcl10549920 。

<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-91NWN6B8EC"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-91NWN6B8EC'); </script>